Run the full dynamics, as in
project(), but stop once the change has slowed
down sufficiently, in the sense that the distance between states at
successive time steps is less than
tol. You determine how the distance is
projectToSteady( params, effort = params@initial_effort, distance_func = distanceSSLogN, t_per = 1.5, t_max = 100, dt = 0.1, tol = 0.1 * t_per, return_sim = FALSE, progress_bar = TRUE, ... )
A MizerParams object
The fishing effort to be used throughout the simulation. This must be a vector or list with one named entry per fishing gear.
A function that will be called after every
The simulation is broken up into shorter runs of
The maximum number of years to run the simulation. Default is 100.
The time step to use in
The simulation stops when the relative change in the egg
production RDI over
If TRUE, the function returns the MizerSim object holding the result of the simulation run. If FALSE (default) the function returns a MizerParams object with the "initial" slots set to the steady state.
A shiny progress object to implement a progress bar in a shiny app. Default FALSE.
Further arguments will be passed on to your distance function.